Over the last couple of days, i've suddenly been all sculpture-arty again, and yesterday finished two incomplete sculptures, and today got them not just prepped up for showing, but actually into a sale show, one that also has awards and prizes - the largest of which is $1000.
Which has me kind of going, "How the fuck did that happen?" It's kind of cool.
As always, the pictures are kind of unrevealing - most of what these pieces are about is how light bounces around them, and I just never can quite manage to show that in pictures. But nonetheless, here they are:

All Fall Down

Death in Hyperspace
The links go to the pieces' formal web pages, with HTML wrappers and stuff, and possibly more interestingly, clickthroughs to much larger versions of the images.
One example of one of the kind of things you can't see in the photos is the backplane of Death in Hyperspace. At screen resolution, it just looks like a shimmery grey plane, and it was a trick to get that much out of it - most of the photos make it look like grey felt! But in person, you see that it has four layers of reflective light-scatter. It's a textured glass sheet, flat on one side, bumpy texture on the other; I painted the bumpy side solid black, then sanded the paint back off off the peaks of the bumps, added two layers of white (so the white peeks through where I sanded), so from the front you see this black-and-white speckle pattern behind the top slightly-reflective layer of the glass; then I wrapped the whole thing in aluminium wire-mesh screen. So it's a subtle, but I think pretty neat, effect.
The show is juried and my work hasn't been juried yet, but I kind of got the impression I'd get in. So when I know for sure, I'll post the opening day and time. ^_^
Friday's token miles: 0.1
Miles out of Hobbiton: 387.8
Miles to Rivendell: 70.5
Oh, and yes: I lamed on today's political post. I haven't stopped those, I've just kept getting distracted with all these other things going on.
Which has me kind of going, "How the fuck did that happen?" It's kind of cool.
As always, the pictures are kind of unrevealing - most of what these pieces are about is how light bounces around them, and I just never can quite manage to show that in pictures. But nonetheless, here they are:

All Fall Down

Death in Hyperspace
The links go to the pieces' formal web pages, with HTML wrappers and stuff, and possibly more interestingly, clickthroughs to much larger versions of the images.
One example of one of the kind of things you can't see in the photos is the backplane of Death in Hyperspace. At screen resolution, it just looks like a shimmery grey plane, and it was a trick to get that much out of it - most of the photos make it look like grey felt! But in person, you see that it has four layers of reflective light-scatter. It's a textured glass sheet, flat on one side, bumpy texture on the other; I painted the bumpy side solid black, then sanded the paint back off off the peaks of the bumps, added two layers of white (so the white peeks through where I sanded), so from the front you see this black-and-white speckle pattern behind the top slightly-reflective layer of the glass; then I wrapped the whole thing in aluminium wire-mesh screen. So it's a subtle, but I think pretty neat, effect.
The show is juried and my work hasn't been juried yet, but I kind of got the impression I'd get in. So when I know for sure, I'll post the opening day and time. ^_^
Friday's token miles: 0.1
Miles out of Hobbiton: 387.8
Miles to Rivendell: 70.5
Oh, and yes: I lamed on today's political post. I haven't stopped those, I've just kept getting distracted with all these other things going on.