ext_90710 ([identity profile] chirik.livejournal.com) wrote in [personal profile] solarbird 2006-03-31 08:19 pm (UTC)

It's always felt like the point of the island is to study humans. It's all psychological. Leave some info that says they need to push a button; make sure things are stocked and reply drops are coming in - but don't make sure people are there to push it? Don't just automate it? Someone has to enter a code and push a button every 108 minutes...

With no explanation.

Oh, wait ... it's explained on that old film.

Except a part of it's missing. The part that actually explains things.

Let's not push the buttom.

Oh, shit! Something bad happening! PUSHTHEBUTTON! Negative Reinforcement.

Now ... something different happens. Blast doors drop down, and as part of the reset process, blacklights illuminate blacklight visible scribbling on the back of the door. Scribbling that gives more clues. Okay, someone had time to write it. Lots of time - multiple drops we can say.

Fine.

Why the blacklights?

That door was meant to hold a message, which was meant to be found under rare conditions. But it was meant to look like it had been left hastilly.

Maybe I'm wrong, but more than anything else, it feels like everything there is there as a psychological study in how people react.

Post a comment in response:

This account has disabled anonymous posting.
(will be screened if not validated)
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting